Course - ME218A - Smart Product Design Fundamentals
Duration - 2 weeks, November 2019
Skills - software design, event-driven programming, circuit design, integration, debugging

Through this experience, I was able to put my mechatronics fundamentals into practice. Our team consisted of four Stanford mechanical engineering graduate students. Each of us specialized in a particular aspect of the project— mechanical, electrical, or software design. 

As a software lead, I focused on developing state diagrams and code for various modules, such as registering "attacks" and driving the HP and timer servos. I also supported the other subsystems throughout the process to ensure a successful integration and an epic final project. During my spare time, I handled the visual design of the overall arcade machine, which included painting the 3D character models and lasercutting custom instructions panels, so that its appearance would entice passerby to test out our machine.

Watch our gameplay video below or visit our project website to learn more! 

Check out my other projects!

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